Arrows levels

Debug page — every level the generator knows, straight from levelOrder. Each preview is the board as it ships, with the depth it admits to; a piece drawn in purple is one that can leave on the first tap. The asset stamp and the PGSDK flavor belong to the container, not to this game.

mini

grid 8×6 · fill 68% · pieces 2–4 cells · 16 tries a piece · at least 4 rounds deep · at most 3 free to go

easy

grid 10×8 · fill 66% · pieces 2–5 cells · 16 tries a piece · at least 6 rounds deep · at most 4 free to go

medium fallback

grid 12×10 · fill 66% · pieces 2–5 cells · 20 tries a piece · at least 8 rounds deep · at most 5 free to go

xl

grid 14×12 · fill 64% · pieces 2–5 cells · 24 tries a piece · at least 10 rounds deep · at most 7 free to go