colors levels

Debug page — every level the generator knows, straight from levelOrder. Each preview shows the board as it is dealt; moves is the measured optimum and is the whole budget the player gets, so it has to be inside the level's band. The asset stamp and the PGSDK flavor belong to the container, not to this game.

mini

grid 8×6 · patches 10 · colours 4 · moves 3–4

easy

grid 10×8 · patches 14 · colours 4 · moves 4–5

medium fallback

grid 12×10 · patches 18 · colours 5 · moves 5–6

xl

grid 15×12 · patches 24 · colours 6 · moves 7–8