Rise levels

Debug page — every level the generator knows, straight from levelOrder. Each preview shows the board as the player meets it, with the first three taps tinted so the walk is visible. crowd is the average count of other numbers within ±2 of one, which is what MaxGap is for; step is the king-move distance between consecutive numbers, which is never below 2. Both are measured from the board rather than sent with it. The asset stamp and the PGSDK flavor belong to the container, not to this game.

mini

grid 4×3 · numbers 12 · step 1–6 · highest possible 72

easy

grid 4×4 · numbers 16 · step 1–5 · highest possible 80

medium fallback

grid 5×4 · numbers 20 · step 1–4 · highest possible 80

xl

grid 6×5 · numbers 30 · step 1–3 · highest possible 90